Welcome to Drive!

Cycom Testlab is developing a new vehicle and YOU are chosen to test it. So get on board and drive!

'Drive' is a racing game completely based on sound. The object of the game is to test the maximum speed of a newly developed vehicle by driving as fast as possible. The player has to pick up boosters that are on the track to gain speed. The player is accompanied by co-pilot Bob and his obstinate comments.

Menu

Information

Drive is a racing game, completely based on sound. In 'Drive' you will be testing a new vehicle named "Shuttle" at the Cycom TestLab. Your Shuttle is connected to a track. Your goal is to test the maximum speed of the Shuttle. This is done by accelerating and by picking up and activating boosters you pass on the track. You'll receive points for any boosters you pick up. During the ride you will be accompanied by co-pilot Bob. Use the cursorkey-up to accelerate. To brake, press the space-bar. You can gain speed by using Boosters. First you pick-up a Booster by pressing the left-cursorkey. Then you activate the booster by pressing the right-cursorkey. You can pick-up up to 3 boosters without activating them. Remember, boosters are only active temporarely. To reach higher speeds you need to activate multiple boosters.

Play!

General information

You have to install drive on your computer. Drive uses a network connection to check your high-score at audiogames.net! When a phone-connection is automatically established by your system, remember to disconnect it when your high-score is checked! If a network connection is not available your score cannot be submitted to the server. Hi-scores can be found at the link "hi-scores". Remember that your system must have a soundcard and speakers or headphones connected.

Note, we had to move the drive website to another server. The Hi-scores in Drive still refer to the old server. Please download the small patch in order to renew the score system. Can be done within seconds! Soon we will release the Drive 1.2 installer. Stay tuned and read the news at AudioGames.net!

System Requirements

Drive is compatible with Windows 98, 2000, ME and XP. We recommend a Pentium II processor at 350 MHz with 64 Mb RAM. All graphical devices will work. Screenreaders can be shut down, all actions in the game are stand-alone and do not need a screenreader.

Installation

Download and install the game on your harddisk. Drive will need about 130 Mb. It is not possible to run Drive directly from the CD-ROM drive, only from harddisk. When copying to CD please copy the installer, copying the program will not work.

Download

Download Drive here. Note that for the moment we provide a tiny score patch, which lets you post your scores to the HiScores on this website. The old hiscores have been removed from SoundSupport.net. We will soon provide an updated version that contains the score patch too!

Hi scores

Below you can view the hi-scores of Drive. Please note, you have to download the score update patch!

Ranking Name Score
1Sascha50600
2Max47200
3Ccacagri46800
4Sascha46200
5Sascha46200
6Sascha46000
7Max45900
8Max45700
9KaYatLi45100
10Max44900
11Max43800
12Max43800
13Max43300
14Max42900
15Max42700
16Max42000
17Max41900
18maMax41700
19Max41700
20KaYatLi41700
21Max41500
22Max41400
23Max41400
24Max41400
25Max41200
26Max41000
27Max41000
28KaYatLi41000
29Max40900
30Max40900

Drive has been played 146068 times in total.

Active topics at the Drive forum:

    Unleash the jaws of doom, ---- in the tomb!

    The master of the dungeons dim, has words most interesting to say, so harken all yee unto him, and bendeth all thine ears this way: Hello,Here is what's new in this update. I think I'll finally get around to updating the main archive with this if there aren't any major problems.New:- Scavengers clear the floor when you leave via the stairway. Don't leave anything on the ground you want to keep. But don't carry around truck loads of items if... [read more]

    February 09, 2010

    The buggless barbarian hoards!

    just a quick note, entombed 2.45 has hove into view. Principley it's a bug fix release which deals with some rather nasty errors including the barbarian charge glitch and problems associated with th drake. As always Grab yonder update file Sadly you'll have to restart from the beginning with this one for the changes to take effect. [read more]

    February 08, 2010

    I want to break three!

    No, this is not in the least related to dungeons of doom, no really not! - well, not unless your dungeon has a net connection and game playing facilities available. 7-128 software have done their yearly round up of the top 25 websites for photonically disadvantaged gamers, and I'm pleased to report that we ranked a solid third, behind Phil Vlasac's pcs games, and the audeasy site itself. Congratulations to both of them. To check out the full list and see... [read more]

    February 05, 2010

Project Information

About the Project

'Drive' is a racing game completely based on sound, developed by Richard van Tol, Sander Huiberts and Hugo Verweij. The project (2002) is a graduation assignment of the Utrecht School of the Arts (faculty Art, Media and Technology), in co-operation with the Accessiblity foundation. The 'Drive' project researches the possibilities of using sound as the main fundamental throughout a design process and the possibilities of developing immersive audiogames. The goal of the project was to create a non-visual computer game that is as fun and exciting as a visual game. The aimed target audience for 'Drive' consists of blind children in the age of 10 to 14, although a far larger audience has been playing the game in the past years.

Credits

Disclaimer

The developers nor the institute of this program cannot be held responsible for any damage arising out of the use of this game, or for any mistakes in, or incompleteness of the information on this site. All rights of the producer and of the owner on the work reserved.

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